[TS] โปรแกรมฝึกสร้างเกมส์ (Torque Game Builder v1.7.4)
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Torque Game Builder v1.7.4 | English | 46 Mb
Ready to make your own side scrolling adventure game, but just bought your first programming book last week? For the absolute beginner, Torque Game Builder has an extensive library of tutorials to learn how to make a game, including all the art and source right out of the digital box. And once you become an expert at the C++ like TorqueScript coding language, it?s a snap to add more dimension to your life by creating 3D games with Torque Game Engine Advanced.
Or maybe you?re a coding veteran who just mortgaged his house to establish a game studio. TGB has been used to make the most-downloaded casual games at portals such as Big Fish Games and Reflexive Arcade. TGB supports not only PC development, but also allows you to access the Mac and Linux markets. And for the truly talented, you can take a TGB prototype and port it to either Torque 360 or Torque for Wii to fulfill your dreams of games on a console.
Features:
*PIXELBLAST
TGB's hardware-accelerated rendering engine handles sprites, parallax scrolling, 3D objects, layers, camera, and multiple scenes with ease, quickly converting your vision into reality.
* Hardware Accelerated SceneGraph Driven Framework
Hierarchical data structure which manages your game's parameters. Change game-wide properties or only those pertaining to a specific class of objects.
* Full Sprite Support
Sprite rendering in TGB is ultra-fast. Scale, rotate, and animate them or outfit them with full collision and physics properties.
* Parallax Scrolling
Define multiple scrolling backgrounds, which you can then sort and assign to different rendering layers with different scrolling speeds, simulating a 3D scrolling environment.
* Layers
Assign objects to layers, and sort for rendering, giving you fine-grained control over object z-ordering and rendering.
* Camera
Zoom and pan the view any time, or mount the view window to any object.
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